Task Name | Feature | Priority | Category | Status | Assigned To | Milestone |
---|---|---|---|---|---|---|
Need Loop | High | Milestone | Doing | 5.1 - Bite to Eat | ||
Beds & Rest | High | |||||
Design GoalNeed Loop | High | Design | ||||
JobsUI | Medium | Programming | ||||
Console | Medium | Programming | To-Do | |||
Jobs | Medium | Programming | ||||
Jobs | Medium | Programming | ||||
CraftingSave / Load | Medium | Programming | ||||
Characters | Medium | Programming | ||||
CharactersUIEquipment | Medium | Programming | ||||
CharactersEquipment | Medium | Programming | ||||
CharactersBase Building | Medium | Programming | ||||
CharactersUI | Medium | Programming | ||||
UICharacters | Medium | ArtUI/UX | ||||
Characters | Medium | Art | ||||
Items | Medium | Art | ||||
Visual FX | Low | ProgrammingArt | ||||
UI | Low | ArtUI/UX | ||||
CharactersVisual FX | Low | Art | ||||
Characters | Low | Art | ||||
Characters | Low | Art | ||||
Characters | Low | Art | ||||
CharactersVisual FX | Low | Art | ||||
CharactersVisual FX | Low | Art | ||||
CharactersVisual FX | Low | Art | ||||
CharactersVisual FXItems | Low | Art | ||||
Items | Low | Art | To-Do | |||
Terrain | Low | Art | To-Do | |||
TerrainBase Building | Low | Art | To-Do | |||
Terrain | Low | Art | Doing | 5.1 - Bite to Eat | ||
Terrain | Low | Art | To-Do | |||
Visual FX | Low | Programming | ||||
Jobs | Low | Programming | ||||
JobsSave / Load | Low | Programming | ||||
JobsSave / Load | Low | Programming | ||||
Beds & Rest | Low | Programming | ||||
Beds & Rest | Low | Programming | ||||
Beds & Rest | Low | Programming | ||||
Beds & Rest | Low | Programming | ||||
Traits | Low | Design | ||||
Traits | Low | Design | ||||
Characters | Low | Design | ||||
Characters | Low | Design | ||||
RoomsTemperatureBase Building | Low | |||||
AnimalsNecromancy | Low | Design | ||||
AnimalsNecromancy | Low | Design | ||||
CharactersLogistics | Low | |||||
Eating | Low | Design | ||||
Relationships | Low | Design | ||||
Corpses | Low | Programming | To-Do | 5.1 - Bite to Eat | ||
Temperature | ||||||
Items | ||||||
FarmingTemperature | ||||||
CharactersTemperature | ||||||
CharactersTemperature | ||||||
CharactersTemperatureEquipment | ||||||
ResourcesBase Building | ||||||
CharactersPhysiologyCombat | Programming |